TurboEDIT Support (OBD0) - Current Verison: 2.6.x
#231
Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
Originally Posted by TurboEF9
Probably not.
..what I mean was that I'm going to reformat the already saved tunes so that they can be reimported into the new ROM.
As of rhe Try10 release... old versions of the boost ROM will be unsupported. This is because due to bug fixes, and code revisions, previous code will do nothing but cause headaches if it works.
Try10 will start new ROM support, and give us a point at which things are fresh, and can be clearly supported.
Everyone should reburn, and reimport thier maps.
..what I mean was that I'm going to reformat the already saved tunes so that they can be reimported into the new ROM.
As of rhe Try10 release... old versions of the boost ROM will be unsupported. This is because due to bug fixes, and code revisions, previous code will do nothing but cause headaches if it works.
Try10 will start new ROM support, and give us a point at which things are fresh, and can be clearly supported.
Everyone should reburn, and reimport thier maps.
I just tryed to open the Z**NE converted ZC maps and it imported them but the description was all weird, are these maps correct or not?
#235
Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
Originally Posted by 90zcrex
So as of right now, all of the .exp maps weve exported will have to be converted so that they will be compatible with the new version correct?
I just tryed to open the Z**NE converted ZC maps and it imported them but the description was all weird, are these maps correct or not?
#236
Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
Originally Posted by 90zcrex
So as of right now, all of the .exp maps weve exported will have to be converted so that they will be compatible with the new version correct?
Yes.
I just tryed to open the Z**NE converted ZC maps and it imported them but the description was all weird, are these maps correct or not?
They didn't clear the original maps. Yes, they should be fine.
#238
Re:TurboEDIT Support (OBD0) - Current Verison: 2.0.11
okay time for another nobb question...I was just wondering if I chip my PM6 to run my n/a B18 would any of these ways be better than the other to run the car?(or even possible if that)
1. run the PR4 stock bin in the PM6??
or
2.(if this is even possible)...convert NG26 into an n/a rom and import the PR4 stock values into that(might not work because the injector sizing in NG26 cannot be reduced back down to stock 240cc right?)
or
should I just stop being a punk, take the bus to work for two days and just have my buddy chip the PR4 in my car?
1. run the PR4 stock bin in the PM6??
or
2.(if this is even possible)...convert NG26 into an n/a rom and import the PR4 stock values into that(might not work because the injector sizing in NG26 cannot be reduced back down to stock 240cc right?)
or
should I just stop being a punk, take the bus to work for two days and just have my buddy chip the PR4 in my car?
#239
Re:TurboEDIT Support (OBD0) - Current Verison: 2.0.11
You can run PR4 maps in the NG26 code on your PM6.
Open a STOCK-PR4 bin, export the maps, and import them into the NG26. IT will automatically put the injector size in.
Then just change NG26 from a dual map, to a single map ROM for easier editing.
All done.
That is _exactly_ how I run it on my setup.
Open a STOCK-PR4 bin, export the maps, and import them into the NG26. IT will automatically put the injector size in.
Then just change NG26 from a dual map, to a single map ROM for easier editing.
All done.
That is _exactly_ how I run it on my setup.