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-   -   TurboEDIT Support (OBD0) - Current Verison: 2.6.x (https://www.homemadeturbo.com/engine-management-10/turboedit-support-obd0-current-verison-2-6-x-9851/)

warric_k 03-11-2004 11:07 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
I'll attempt to help you on this one, and then everyone can correct my glaring mistakes afterwards, helping all of us learn and everyone laugh at me.

but I'm guessing to start with the pm6 stable rom on the turboedit homepage, as it is known to be a conservative tune. it also has a progressive ignition retard for added safety. if you jump onto pgmfi.org you will most likely find many other tunes that you may prefer. if you want, you could use the fuel map from a b18a (pr4) and the ignition map from your pm6, retard that statically, and you'd be set...

that's how I understand it anyway.

Turbo-Dan 03-30-2004 12:28 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
how exactly do you burn a rom, you solder the zif onto the ecu and attach something to the zif and attach the other end to the rom burner and place the new chip in the burner?

what do you do with the new chip? do you have to remove the origional chip and replace it with an erasable one?
:-X

Chris Harris 03-30-2004 09:11 PM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
You open a BIN in TurboEdit...make any changes and save.

You opening up the chip burning software...load the BIN file into the 'buffer' (where the data is temporarily stored). You put a blank chip in the chip burner following the correct orientation it should be placed in and upload the buffer to the chip (upload or burn the data to the chip)

After it is done burning...you take the chip out of the burner and you put it into the ECU where the old chip used to be. Most people have already desoldered the old chip and have soldered in a ZIF socket in its place. The chip goes in the soldered in ZIF socket in the correct orientation.

MikeJ-2009 04-11-2004 01:19 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
Maybe someone can explain for me:

What is the advantage/difference in the dual boost map? I thought all of turboedit used only one boost map. Can you explain at which point the ecu uses these two maps?

TurboEF9 04-11-2004 01:55 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
The terminology is a bit muddled..

It's a Dual Map, Boost ROM. Not a Dual Boost Map ROM.

Basically, there are two sets of full sized maps (1 Vac Ign, 1 Vac Fuel, 1 Boost Ign, 1 Boost Fuel).

MikeJ-2009 04-11-2004 02:31 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
So basically there is an ignition map and a fuel map for vac, and one of both for boost as well?

(my terminology is always muddled when it comes to this stuff) ;)

TurboEF9 04-11-2004 02:35 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
Heheh.. correct-o, sir! :D

MikeJ-2009 04-11-2004 02:36 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
Oh, another one.
I looked at the map you sent me for my ecu, and I couldn't figure out where to find the rev limiter/launch info screen. Just wanted to remember what they were set at. :P (yeah, I know. I'm stupid 8))

Dr.Boost 04-11-2004 03:51 AM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
I believe you go to "FILE" then "PROPERTIES" and it should all be there, unless I am truely retarded and don't know ----, which is very possible. :-\
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MikeJ-2009 04-11-2004 11:30 PM

Re:TurboEDIT Support (OBD0) - Current Verison: 2.0 Beta
 
I believe you are retarded, but that time you were right. I didn't realize I had to click on each button to show the value. Thanks


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