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FS: Turbo Basemap, actually 16 Basemaps per chip

Old Feb 17, 2008 | 06:50 AM
  #1  
HiProfile's Avatar
Thread Starter
1.5 BAR
 
Joined: Mar 2005
Posts: 723
Default FS: Turbo Basemap, actually 16 Basemaps per chip

im not a sponsor
Old Feb 17, 2008 | 10:38 AM
  #2  
SpankedYA!'s Avatar
0.0 BAR
 
Joined: Mar 2004
Posts: 0
Default Re: FS: Turbo Basemap, actually 16 Basemaps per chip

WTF are you thinking. Delete your own thread. Im sure you will be dealt with. You should know better.
Old Feb 17, 2008 | 11:44 AM
  #3  
Slo_crx1's Avatar
3.0 BAR
 
Joined: Aug 2003
Posts: 4,664
From: NE-PA
Default Re: FS: Turbo Basemap, actually 16 Basemaps per chip

Agreed...that's pretty blatant right there, way to support a community.
Old Feb 17, 2008 | 12:04 PM
  #4  
Zeniceguycrx's Avatar
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Joined: Feb 2006
Posts: 3,905
Default Re: FS: Turbo Basemap, actually 16 Basemaps per chip

so I just plug it in and go rip on the first map?
if I am so stupid I dont know what I need then how am I smart enuff to not just smoke my engine.

post up some dyno sheets that u tuned and if xeno isnt still way better then I will buy yours.
if not then u realize you are a failure and should never of tried to sell you stupid ---- here
Old Feb 17, 2008 | 12:15 PM
  #5  
ghettoturbo's Avatar
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Default Re: FS: Turbo Basemap, actually 16 Basemaps per chip

pm'd
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