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Dual maps? Georgehack on beta?

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Old 02-12-2004, 01:42 PM
  #11  
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Default Re:Dual maps? Georgehack on beta?

Are you sure that is just not running SO rich that the engine gets kinda flooded and feels like there is no power?

Or does it completely cut out?

Both my PR4 and my PM6 run well on the dual map code. I am using George's PM7 Dual Map BIN tho...its a variation of the stable BIN but basically the same.

Email me and ill send you a copy of the original BIN if you like and you can try that...
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Old 02-13-2004, 04:09 PM
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Default Re:Dual maps? Georgehack on beta?

user error, straight up.
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Old 02-13-2004, 04:47 PM
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Default Re:Dual maps? Georgehack on beta?

Originally Posted by blundar
user error, straight up.
Heh, at least it's not "I think it might be a problem with TurboEDIT..". Shoe is on the other foot now, chief.
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Old 02-14-2004, 11:05 PM
  #14  
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Default Re:Dual maps? Georgehack on beta?

Hey Parker, I take offense to that comment...you are nothing w/o your testers :P j/k ...you can bitch slap me around later...

Well I sent him the base GeorgePM7 map and the one I had used to tune a bit...and he seems to have that one working ok...albeit maybe a little rich...but safe.

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Old 02-15-2004, 12:27 AM
  #15  
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Default Re:Dual maps? Georgehack on beta?



You know you rock, beta tester el numero uno!
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Old 02-15-2004, 12:45 AM
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Default Re:Dual maps? Georgehack on beta?

speaking of user error...we turboed my buddies HB (non-intercooled btw) threw a tune in there that i thought was 'stock' one that was posted, but when he hits the 4-4.5K area it studders like a ----------er but above that its coo (so im 90% sure its timing). it just halls *** above that....

my car does a bog (not a studder) at the same range...think mine is fuel though...we will find out when i get my PLX i guess....
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Old 02-15-2004, 09:08 PM
  #17  
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Default Re:Dual maps? Georgehack on beta?

I believe...the bogging is a very rich spot in the transition between Vac & Boost. This in my opinion needs to be looked at and possibly addressed AFTER real time programming has been working well.

I have been spending lots of time trying to figure out how this transistion occurs and more specifically WHERE it occurs in the maps...there seems to be some *overlap* as someone put it but it is confusing the ---- out of me as to where it is.

But this is all just speculation and could be user error
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