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Neptune RTP Finally released!

Old 11-16-2006, 03:33 PM
  #41  
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Default Re: Neptune RTP Finally released!

ISU's Formula car used AEM for a couple of years, I know they were talking about using megasquirt for next years car.
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Old 11-16-2006, 04:07 PM
  #42  
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Default Re: Neptune RTP Finally released!

Originally Posted by Joseph Davis
Those guys use bike engines, I doubt they use OBD1 Honduh car ECUs to run them.
I was just suggesting an option for Neptune to take advantage of which I plan on using in the near future with our ECU. You were discussing useful input/output functions. This is one that has grabbed my attention as of late.
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Old 11-16-2006, 04:18 PM
  #43  
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Default Re: Neptune RTP Finally released!

I was actually working on using a P28 for my Formula SAE's car . But now we run an R6 engine.
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Old 11-16-2006, 04:58 PM
  #44  
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Default Re: Neptune RTP Finally released!

Originally Posted by JDMFantasy2K
chris can you explain the feature that allows you to switch multiple maps? That sounds like it'd be awesome to have if you want to run different fuels. Would you just wire it up to a switch? Looks like it has a lot of other neat features, like clearing codes with the brake pedal :1 someone really thought this one out!
Yep, you can switch to a secondary set of maps based on user specified conditions. Think...Nitrous, Water Injection, both or anything else you can think of that would that require a different set of maps (Joseph's Traction Control System PERHAPS).

What do you think JD, use the second set of maps to control engine powah?
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Old 11-17-2006, 06:34 PM
  #45  
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Default Re: Neptune RTP Finally released!

Originally Posted by JDMFantasy2K
like clearing codes with the brake pedal :1 someone really thought this one out!
yeah, you dont even have to turn the car off to clear the codes either
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