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Turboedit base map needed d16a6

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Old 05-01-2004, 11:47 PM
  #1  
0.5 BAR
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Default Turboedit base map needed d16a6

I need a base map in turboedit and here is my setup.
Stock d16a6, 450cc DSMs, td05h-14b @ 8psi, SMIC, BOV, 2.5" DP, hiflow cat, greddy exhaust.
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Old 05-01-2004, 11:58 PM
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Default Re:Turboedit base map needed d16a6

Hrm... make one?

Use the stock PM6 maps, and extrapolate the tables from the last NA column.

This was explained in one of the TurboEDIT classes, I'm sure.

Check for the log in one of the "class" threads.
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Old 05-02-2004, 02:12 AM
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Default Re:Turboedit base map needed d16a6

I tried reading the chat log but it gets a bit confusing since the talk is in conversation format. I'll give it another read through though.
You think it'd be better for me just to use ghettodyne and the supplied pm6 bin since I don't have the resources to get an extensive tune for a month or two? I'm new to chipping so please bare with me.
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Old 05-02-2004, 12:56 PM
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Default Re:Turboedit base map needed d16a6

Originally Posted by TurboEF9
Hrm... make one?

Use the stock PM6 maps, and extrapolate the tables from the last NA column.

This was explained in one of the TurboEDIT classes, I'm sure.

Check for the log in one of the "class" threads.
I think this was explain in the 2nd class, but there is no log for that class.
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Old 05-02-2004, 06:14 PM
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Default Re:Turboedit base map needed d16a6

I logged the last part of that class, but I missed the first 45 minutes cuz someone hit my fiancee's truck parked out front just before the class started. I'll send it over to Chris to throw up on his site when I see him on aim next.
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Old 05-02-2004, 09:14 PM
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Default Re:Turboedit base map needed d16a6

I'd appreciate that.

N2O, what setup are you going to go with?
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Old 05-03-2004, 01:11 PM
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Default Re:Turboedit base map needed d16a6

5-6psi (just to get started)
stock d16a6 with y7 head
450cc
starion intercooler
TE for engine management (hum, ditch the FMU)
hum, that's about it. oh, i haven't got the car running yet, but soon.
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Old 05-03-2004, 08:53 PM
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Default Re:Turboedit base map needed d16a6

n2o_2k...dont be afraid to share what was given to you...it may not be exactly the same, but the basemap I gave to you should work well for krskid.
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Old 05-03-2004, 10:13 PM
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Default Re:Turboedit base map needed d16a6

no problem, what's your email krskid.
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