Mugen/ spoon/ skunk2
#2
Re:Mugen/ spoon/ skunk2
With personal experience of using the Skunk2 bin on a Sunk2 modified valvetrain, cams, intake manifold... that ROM will kick your *** if you don't have the mods to support it.
Just heads up.
They're out there, just look for them. As for being Uberdata ROMs, they won't be. Skunk2/Mugen, so on created actual Honda ECUs. They had thier own stuff to edit th maps, and the ROMs are quite, "different". You'll have to find an editor that has written support for it, and open that, and hand type in the values into Uberdata.
Just heads up.
They're out there, just look for them. As for being Uberdata ROMs, they won't be. Skunk2/Mugen, so on created actual Honda ECUs. They had thier own stuff to edit th maps, and the ROMs are quite, "different". You'll have to find an editor that has written support for it, and open that, and hand type in the values into Uberdata.
#3
Re:Mugen/ spoon/ skunk2
www.pgmfi.org
search their site ive seen them on there before but iam not going to do the work for u since iam on dial up for this post
search their site ive seen them on there before but iam not going to do the work for u since iam on dial up for this post
#4
Re:Mugen/ spoon/ skunk2
Yeah I'll let you in on my experiences with running that program without the added valvetrain etc. It ran quite rich and honestl didn't feel nearly as powerful as the stock .bin did.
Like Ef9 said, don't even bother unless you've got the bolt on's to support it.
Like Ef9 said, don't even bother unless you've got the bolt on's to support it.
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