HomemadeTurbo - DIY Turbo Forum

HomemadeTurbo - DIY Turbo Forum (https://www.homemadeturbo.com/)
-   Engine Management (https://www.homemadeturbo.com/engine-management-10/)
-   -   Code 3 using TE (https://www.homemadeturbo.com/engine-management-10/code-3-using-te-55249/)

surfer 02-04-2006 02:31 PM

Code 3 using TE
 
Just made a basemap for my mates twin cam D with turboedit and got a code 3 when I stomped on the gas, I thought that code 3 had been removed from the boosted roms, either it has been reinstated recently or could it be because the injectors exceeded maximum duty cycle in the boosted portion of the map?

surfer 02-05-2006 12:42 PM

Re: Code 3 using TE
 
anyone?

Chris Harris 02-05-2006 12:53 PM

Re: Code 3 using TE
 
It was never added back in...hell, they havent done any development in months.

But, are you sure its not an actual MAP sensor problem?

surfer 02-05-2006 12:58 PM

Re: Code 3 using TE
 
i dont think there is a problem with the map sensor, i will swap in a spare tomorrow.

It shouldnt even throw a 3 when it overboosts should it!

splitime 02-05-2006 01:25 PM

Re: Code 3 using TE
 

Originally Posted by xenocron
It was never added back in...hell, they havent done any development in months.

But, are you sure its not an actual MAP sensor problem?

Heh, not quite true. We got maptrace/datalogging functioning last night ;) Autotune/gauges/etc are in the works.

Is the map setup for Dual Map? Make sure it is, otherwise its just an NA map and has no boost area. (from what I remember... all my TE maps are boosted at this point :p)

surfer 02-05-2006 01:37 PM

Re: Code 3 using TE
 
Yes it is a boost .bin

surfer 02-06-2006 11:47 AM

Re: Code 3 using TE
 
ok so i swapped the map sensor and its still throwing a code 3

splitime 02-06-2006 11:59 AM

Re: Code 3 using TE
 
What basemap are you using? What version of TE are you using? Did you use Xeno's basemapper? If all wiring is right... the chip should work 100%


surfer 02-06-2006 12:40 PM

Re: Code 3 using TE
 
NG60_18

TE 2.5.0.5 from pgmfi

didnt use xeno's basemapper, there is no need as of yet i was just wanting to test it out.

I'm going to download NG60 again, and use 2.5.2 to modify the map.

There is nothing wrong with the wiring as it was fine when it was NA and nothing else has changed

splitime 02-06-2006 03:53 PM

Re: Code 3 using TE
 
Make sure you download and install TE from www.turboedit.org (version 2.5.2)
Then goto http://forum.pgmfi.org/viewtopic.php?t=7520 and download the 2.5.5 exe file into your TE folder.
Running that and using the NG60 maps... you should have 0 issues.


All times are GMT -5. The time now is 07:12 AM.


© 2024 MH Sub I, LLC dba Internet Brands